VR Fire Safety Training Project
Published:
VR Fire Safety Training Project
Team members: Yanling Hua, William Emami, Emil Andersson, Jiuming Zeng, Yuxi Zhao, Elsa Nitzelius
Tools: Unity, Blender, OpenXR, Meta Quest 3
Course: Universal Design, Theory and Project - TNSF10, Lund University
Overview
An immersive VR experience designed to democratize fire safety training through inclusive design and interactive learning.
Key Features
- Universal Accessibility
- Adjustable text sizes, sound levels & subtitle positioning
- Wheelchair-friendly interactions
- Interpretive subtitles for cognitive inclusivity
- Realistic Training
- Gesture-controlled fire extinguisher
- Environmental cues (alarms, smoke)
- Walk-through mode for guided learning
- Iterative Design
- User testing prioritized cognitive/physical accessibility
- Modular design for future scalability (multiplayer, randomized scenarios)
Impact
Bridges the gap between safety education and diverse user needs—proving VR’s potential for inclusive emergency preparedness.
Find more detail in the presentation, here